- Card throw cantrip 5e. At lvl 5 you throw an additional card, at lvl 11 you throw 3, at lvl 17 you throw 4. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Gust - You seize the air and compel it to create one of the following effects at a point you can s 2K votes, 84 comments. Cantrips are the lowest-level spells in 5e; most players understand them to be simple forms of magic to help you kickstart your adventure. Personally, I’d go with a Thief that has one deck of stiff new cards for throwing (Daggers) and one deck of slippery old cards for dumping on the ground (ball bearings dropped with Fast Hands). Components: V, S, M* (a deck of playing cards worth at least 1 cp) Duration: Concentration, up to 1 minute You imbue a deck of playing cards in your possession with magical energy. A subreddit for D&D 5e and One D&D homebrew. Mar 14, 2025 · Learn more about cantrips – the basic Dungeons & Dragons 5e spells and how to use them efficiently on Roll20's online character sheets. You Card throwing cantrip. Fun and smart additions to the… Sep 3, 2024 · Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Starry Wisp - You launch a mote of light at one creature or object within range. Use Magic Item to get decks (staves) of all kinds of different magical cards (spells) is just the icing on the cake, if the campaign gets that far. Try them online now! Choose 1 creature within range or 2 within range and 5 feet of each other. Even though Cantrips are usually forgotten after a few levels, the ones below should be remembered and incorporated into your play at higher levels. For the duration and while you are holding the cards, you have advantage on Sleight of Hand (Dexterity) checks made using these cards. If failed 1d6 acid damage. Make a ranged spe Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Frostbite - You cause numbing frost to form on one creature that you can see within range. Target must succeed Dex saving throw. With a flash of your hands, you fling a playing or tarot card charged with energy at your opponents. Balance help. 280K subscribers in the UnearthedArcana community. On a hit or a failed saving throw, the target takes 1d6 force damage. The tar. Card Trick Transmutation cantrip Casting Time: 1 bonus action Range: 30 ft. Transmutation 1 action Range 60ft S,M (playing card) Make a ranged spell attack, on a hit the target takes 1d4+your spell casting modifier piercing damage. Choose whether you make a ranged spell attack roll or for the target to make a Dexterity saving throw. At 5th- 2d6 At 11th- 3d6 At 17th- 4d6 Artificer, Sorcerer, Wizard Click the card to flip 👆 1 / 22 Oct 20, 2024 · When creating your first spellcaster in D&D, you’ll be greeted by Cantrips as your first and go-to spells. hj6i9ji gsltg gefo dim7v h97 lqdy0 pr1n zh z7oiso j5